Posts Tagged ‘wine’

Eve Online on Linux

October 1st, 2013 3 comments

A long time ago in a galaxy far, far away….there was a native Linux client for Eve Online. Someday, some bloody Sith decided to cancel further development. Since then, only a Windows client was officially available. If you were a hardcore nerd, you tried Wine to get things up and running. The result was depending on the versions of Wine and Eve itself.

I gave up using this setup years ago and walk through the dark and muddy paths of Windows to play my favorite game. Several time ago, a MAC client was introduced which basically is a WineX/Cedega shipped with Eve and I got hope CCP would start supporting such an approach in a way Linux would benefit from it too. Nothing like that happened so far…which makes me sad…

But today things changed a bit, because I got it Eve up and running again with Wine on an Intel HD 4600 grafics adapter. I will describe nearly all I’ve done, also stuff that didn’t work because Wine seams to behave a little randomly 😉 Here’s my setup:

  • Intel HD 4600
  • Debian GNU Linux Jessie (testing) with 3.10-3-amd64 kernel
  • Wine 1.4.1

My first approach was to build wine for 64-bit architectures from source, by adding –enable-win64 to the configure variables in the wineinstall script. But this didn’t work with the 32-bit binary of the Eve installer. So I’ve tried building a 32-bit Wine from source. Unfortunately, therefore you need several 32-bit libraries and their sources. They can be made available by adding i368 architecture support to system, which I describe next because it is needed anyway. The config.log file which is written during the configure process when you execute the wineinstall script (see Wine README for description) will give you hints about the missing libs.

To shorten this: I couldn’t get Eve working with this new version of Wine, which potentially does not mean it won’t since it is marked with Gold Status on the Wine website. Well I lost a little faith here so I removed all I had done so far and started from skretch with the Wine included in the APT packet pool. After a

sudo aptitude install wine

and executing it, you will be told that this isn’t a real wine installation because it currently is not natively available for 64-bit architectures. So you have to do a:

sudo dpkg –add-architecture i386
sudo aptitude install wine:i386

It is also necessary to get winetricks via:

chmod +x winetricks

When all this is done you need to start winetricks and install the following components (individually and ordered is prefered!)

  • corefonts
  • vcrun2005 (MS VC++ 2005 / MFC libs)
  • vcrun2008 (MS VC++ 2008 / MFC libs)
  • vcrun2010 (MS VC++ 2010 / MFC libs)
  • d3dx9_43 or newer d3dx9_36 also works if having trouble (DirectX 9)

I’m not sure if all the VC++ stuff is needed or just the actual one. But two things are very important here!

  1. DirectX has to be installed after VC++ libs ! I don’t know what the problem is, but doing DirecX first raises errors on vcrun installation and breaks things.
  2. After installing all this you need to change the order in which Wine uses the libs of MVC++ 2010. This does all the magic I needed to start Eve. Therefore start winecfg, navigate to the libraries tab, and set the state of the msvcr100 entry to (builtin,native) via the Edit button.

Now you can begin to install Eve Online. There are some minor bugs with missing text etc. But all works for me. The performance is a little bit poor but I think with a proper grafics card all is fine. There are also some D3D tweaks known to improve performance by adding them to the wine config. I haven’t tested this yet but I’m quite sure performance in general is getting better in the future.

Have fun and fly dangerously!

Categories: EvE, games, nerdcore, software Tags: , , ,

WinXP Epic Fail or how a penguin made my day

June 12th, 2011 No comments

Well, all work and no fun make Jack a dull boy. That’s why at my PC at home, there’s a Windows XP installed besides my usual Linux installation. With it I do the in my opinion only thing Windows is better in than Linux, gaming. One can have other opinions, but for now that’s not the point.

In my experience a Windows system needs just a little bit of time to get slower and slower and start behaving crazy which leads to getting unusable and to a reinstallation. I had to say I was a little bit proud of this special installation, because I had no real difficulties within the last 6 month. Maybe it is because I just installed a Firewall, a Software to detect viruses and the single game I usually play … or it just waited until I was unsuspecting. But today it greets me with a nice black screen and the following white letters on it:

Windows could not start because the following file is missing or corrupt:

Please re-install a copy of the above file.

Ok I do not exactly know what this file does (Managing Hardware access if I have to guess), but I’m sure I never touched her, seriously!

After th obligatory reboot a little bit of panic, anger and sadness followed. In the next second I started searching the web for a solution, or to get a copy of this hal.dll file. I read a bit in crappy forums and decided to find a file download with the dull feeling in my mind, that it can’t be a good idea to get a system-essential file from a source I don’t trust. In this moment a little penguin in my mind whispered “wine”… First I was confused, I more like beer but then I understand – WINE!

Excited typing began, for the hunt of hal.dll in my wine source directory. I smiled when I found it at the expected position. “Too easy to work!”, I thought… Next I mounted my NTFS partition and copied the file to where it whould be if my stupid Win*** didn’t lost it. Unmount, Reboot and crosses fingers followed. And what should I say? SUCCESS!

At the end I need to say, it is a nice job for (not) an emulator to fix the stuff it (not) emulates! 😉

Categories: DOS, fun, linux, nerdcore, software, wtf Tags: , , ,