Posts Tagged ‘kiss’

entia non sunt multiplicanda praeter necessitatem

March 11th, 2010 2 comments

Or in other words

entities must not be multiplied beyond necessity

This is also known as Ockham’s razor. The computer scientist mostly refers to the somehow similar KISS principle

keep it simple [and | ,] stupid

Even Einstein said something in that direction:

everything should be made as simple as possible, but no simpler

I just read source-code that reminded me to adhere to the common deeper meaning of  all of these “sayings” to never produce code like the one I was looking at 😉

Categories: c/c++, software Tags: ,